conferences

To Sheffield and Beyond! by Mimi Okabe

One week ago, I flew out to Sheffield, England to attend a conference organized by the British Association for Japanese Studies. The conference was held between September 5-7th, and it was my first BAJS conference. I met many friendly people there and made some great connections. What’s more, I was part of an amazing panel organized by Dr. Rachael Hutchinson and presented alongside Dr. James Newman and Frank Mondelli. In the spirit of Replaying Japan, our panel explored the conference’s theme (Crisis? What Crisis? Continuity, and Change in Japan) through various critical interpretations of Japanese video games. Scroll down to see what our panel was about!

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Aside from our panel, what I particularly liked about the conference were the keynote presentations by Dr. Gennifer Weisenfeld and Dr. Yoshitaka Mori who delivered very different, but informative discussions about how crisis is represented in Japanese visual culture and media, and its relationship to wider national/political discourses. I learned how “disasters are opportunities for radical change and profit” and that “crisis produces new markets using fear as a mobilizing force” as explored in Dr. Weisenfeld’s talk on boukuu domesticity. According to Dr. Yoshitaka, one site of crisis in Japan today is democracy, as he explained how it is associated with leftism and radicalism, which I find quite alarming. The Q & A session facilitated by Dr. Christopher Harding added critical depth and insight to the discussions as well.

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In addition to the keynote speakers, I was impressed by the sheer diversity of panels that explored crisis in Japan in so many different ways. Panels that caught my eyes ranged in topics from “Portrayals of Queerness in Popular Culture and the Potential Dangers of New Queer;” to “Generative Fictions: Representations of Pregnancy in Modern Japanese Literature and Manga;” to “The Kimono and its Industry in 21st century Japan--Tales of Crisis Change and Subcultural Appropriation;” to “Major Effects of Minor Changes: The Decision-Making Process under the Second Abe Administration.” I also appreciated the poster sessions that displayed the work of grad students in a really fun and interactive way.

Overall, my first BAJS conference experience was really great and I look forward to the next one.

For more information about the British Association for Japanese Studies, see here.

Thanks to the BAJS Council for the travel bursary.

Stay tuned for my next blog about my encounter with Sherlock Holmes…

In case you missed it here’s our panel abstract:


“This panel examines the Japanese video game industry from the perspective of cultural content and game design, showing how creativity in characterization, world-building and level of difficulty can lead to social critique and industry innovation. Mimi Okabe first analyzes popular titles from the Phoenix Wright (Gyakuten Saiban) series, demonstrating Japan’s ongoing crisis of identity from Meiji to the present, situating Japan on the axis of Orient-Occident and problematizing the imperial past of both England and Japan. Frank Mondelli examines ideology and social critique in Persona 5, set in a politically corrupt contemporary Tokyo in which the player-character must act as an ethical individual to progress. Rachael Hutchinson shifts the discussion to matters of genre, asking which video game genres are more conducive to social or political critique. Racing and fighting games are set against roleplaying, tactical and strategy games, all of which deliver nationalistic or counter-discursive ideology in different ways. Finally, James Newman considers Nintendo’s response to fan creativity in the production of Kaizō game levels in Super Mario Maker – impossibly difficult hacks which could have caused a crisis for Nintendo’s friendly image. Newman demonstrates that Nintendo, far from being a slow monolith incapable of change, seized the opportunity to counter the crisis with corporate flexibility, ultimately reinforcing its own design principles. Together, the papers in this panel aim to show the Japanese game industry as a creative force for social critique and fan engagement, a dynamic site for exploring and problematizing crisis in contemporary Japan” (British Association for Japanese Studies Conference 2018, p. 45).


“Avengers Prime, Assemble!” The Dream Team Panel at CSSC! by Mimi Okabe

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The 5th Canadian Society for the Study of Comics conference was held this year from May 10th-11th at the Bloor Yorkville Marriott and the Toronto Reference Library! Thank you to the conference organizers for another great conference. For the past five years, the CSSC has been held in collaboration with the Toronto Comic Art Festival (TCAF) and it’s an exciting time for academics, creators, and fans to meet and share their work.

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One of the things that I really like about this conference is the people. It’s my third time presenting at this conference and it was nice to meet new and familiar faces. It’s definitely a place where I feel safe and encouraged to test my ideas, which I use to develop into an article for publication, or incorporate as part of my thesis. This year was particularly meaningful as I got to present on a panel that I organized, but it couldn’t have happened without the contribution of Dr. Ben Whaley and PhD Candidate, Jonathan Chau.

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I’ve always wanted to propose a panel on manga since while there are many fascinating discussions on Canadian and American comics (mostly in the Anglophone tradition), there are fewer presentations that address manga seriously. As a result, and by no means is this anyone’s fault, but presentations on manga tend to be grouped in the miscellaneous panel by default. Finding the right team took some time, but with the support of my allies we proposed a panel titled “Breaking the Mold: Manga & the Politics of Identity” which was accepted! For a full read of our abstracts click here.

In a nutshell, our panel examined manga (and its cultural variations) as a powerful and creative force for social and political critique. Ben began the show with Tezuka Osamu’s Gringo, exploring how the manga grapples with questions of Japanese-ness and identity. I followed with a critical discussion on the impact of the economic crisis on the formation of middle-class youth identities in Japan as a means to explore the formation of the boy criminal/detective in Ohba Tsugumi’s Death Note. Jonathan Chau shifted  the discussion to matters of genre politics, investigating Michael Nicoll Yahgulanaas’s Red: A Haida Manga, which fuses narrative traditions and forms in developing a culturally relevant and distinct product, or as Jonathan might say, the meaning is “all in the gutter.”

What was really great about this panel presentation was the discussion that followed in the Q & A session and this can be credited to us "Avengers Prime" (I call dibs on Thor) for having interesting and strong papers! But all jokes aside, I’m grateful for my colleagues. 

I look forward to the next conference, whether it continues to be held in collaboration with TCAF, or with Congress.

Stay tuned for our next CSSC conference by clicking here

If you’d like to be a member of CCSC see here

 

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